v1.33 Update
Datura Time » Devlog
v1.33 Update
- Further gameplay tweaks and balancing
- Added checkpoints to Daturaland level
- Further adjusted controller l-stick deadzoning to make player rotation smoother
- Added a dynamic health bar indicator to all non-boss enemies
- Fixed bug in Village 2 where some militia were not chasing player when entering village area
- Updated retreat logic for Spetz and Grunts - they now check if player is close to selected retreat point and choose an alternate one if they are
- Added new keyboard input info/help screen
- Further tweaked main menu color and background image to make it easier to visually navigate
- Adjusted amount of damage Molotov's can now do to BTR60's
- Molotov's can now damage helicopter boss
- Changed Datura mode update to fixed time update
- Fixed bug where special mode of datura mode was ending a few seconds prematurely
- Fixed bug where game did not pause and show relevant input method help if input method was changed during the game
- Fixed bug where special datura effect did not resume after un-pausing game
- Aiming reticule lock-on is now reset and set to invisible if player dies while aiming
- Fixed bug where combat music starts playing during camera spline intro
- Fixed bug in City_2_1 and City_2_2 where damage indicator was not showing up for chaser-type BTR60's
Files
datura_time_v133_full_game.zip 496 MB
12 days ago
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Datura Time
90s inspired Slavjank 3D action and adventure
Status | Released |
Author | vladstoj |
Genre | Adventure |
Tags | 3D, Action-Adventure, Creepy, Lo-fi, Low-poly, PSX (PlayStation), psychedelic, Surreal, Survival Horror, Third-Person Shooter |
Languages | English |
More posts
- v1.34 - Minor Update4 days ago
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- v1.32 Update41 days ago
- v1.31 Update46 days ago
- V1.3 Update50 days ago
- v1.21 Update93 days ago
- v1.2 UpdateApr 07, 2025
- v1.1 hotfix 4Mar 28, 2025
- HotfixMar 27, 2025
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