V1.3 Update
Datura Time » Devlog
This is the last major update for Datura Time - it's been a fun 4.5 years of development ;)
- Updated distance-based scaling and opacity for aiming reticule sprite
- Added aiming reticule back in when not using aiming assist
- Fixed some glitches and tweaked gameplay in Forest 1 and 2
- Made all directional lights in scenes automatically important (ie per-pixel) - prevents directional lights occasionally not lighting geometry
- Optimized A* pathfinding code
- City 2: Fixed projectile ricochet off-of basketball courts mesh
- Various minor gameplay tweaks and re-balancing
- Fixed issue with perceived audio source inversion for 3D spatial sound.
- Added voice-overs and headbust GUI elements for all talking NPCs
- Added music to level intro sequences
- Added new game outro text
Files
datura_time_v130_full_game.zip 496 MB
25 days ago
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Datura Time
90s inspired Slavjank 3D action and adventure
Status | Released |
Author | vladstoj |
Genre | Adventure |
Tags | 3D, Action-Adventure, Creepy, Lo-fi, Low-poly, PSX (PlayStation), psychedelic, Surreal, Survival Horror, Third-Person Shooter |
Languages | English |
More posts
- 50% Summer Sale!1 day ago
- v1.32 Update17 days ago
- v1.31 Update22 days ago
- v1.21 Update69 days ago
- v1.2 Update85 days ago
- v1.1 hotfix 495 days ago
- Hotfix96 days ago
- Major Update V1.197 days ago
- Datura Time Updates Log v1.03-1.04Mar 06, 2025
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